DESIGN

ENGINEERING

creative technology

work sample

Interactive Wearable System

Physical Computing

Responsive Fashion

A responsive wearable system that transforms audience attention into light, using sensors and embedded electronics to explore the relationship between observation, performance, and human behavior.

Technologies

• Physical Computing

• Interactive Wearables

• Embedded LED Systems

• Arduino

• Real-Time Interaction

• Human-Computer Interaction (HCI)

• Responsive Systems

• Sensor-Based Interaction

• Rapid Prototyping

• Garment Engineering

BENEATH THE WAVES

Physical Computing + Interactive Installation + Immersive Experience + Environmental Storytelling

Beneath the Waves is an interactive installation inspired by scuba diving and the fragile balance of marine ecosystems.

Participants wear a custom-built diving mask equipped with breathing sensors and step inside a fish-shaped immersive structure. Their breathing generates virtual bubbles in a digital ocean, while schools of fish react in real time by changing movement patterns and avoiding the bubbles.

The project explores how seemingly small human actions can influence larger environmental systems, transforming breathing into a tangible interaction between humans and marine life.

Technologies

• p5.js (creative coding & real-time visualization)

• Arduino (physical computing & sensor integration)

• Web Serial API (real-time communication between hardware and browser)

• Motion Tracking / Computer Vision (LED marker tracking)

• Custom Breathing Sensor System

• Generative Animation Systems

• Interactive Installation Design

• Digital Fabrication & Spatial Prototyping

Tools: JavaScript, p5.js, Web Serial, Arduino IDE, Laser Cutting, Physical Prototyping

Human Experience

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FASHION

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TECHNOLOGY

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Human Experience · FASHION · TECHNOLOGY ·

My expertise

  • AI Creative Experiment

    AI Creative Experiment

    Using emerging AI tools to visualize a future

  • AR / Spatial Experience

    AR / Spatial Experience

    Augmented Reality Interaction Design

  • Rapid Prototypes

    Rapid Prototypes

    Person Who Experiments

  • Generative Visualization

    Generative Visualization

    Data Visualization with p5.js

Technologies & Tools

  • Spark AR

  • Blender

  • Hand Tracking

  • 3D Modeling

  • Node-Based / Visual Programming

  • Social AR Development

  • Digital Campaign Design

Proenza Schouler AR Campaign

Project Lead | AR Experience Design & Development

I proposed and led the development of an AR campaign celebrating Proenza Schouler’s new logo identity. The project was launched across the brand’s Instagram and Facebook channels as an interactive social media experience designed to increase engagement and drive traffic to Proenza Schouler’s digital platforms.

The experience used hand-tracking interactions that allowed users to engage with the new logo in an immersive and playful way. I was responsible for concept development, 3D asset creation, AR experience design, prototyping, testing, and deployment.

Impact

  • Launched on Proenza Schouler’s official Instagram and Facebook channels

  • Supported the rollout of the brand’s new visual identity

  • Increased audience engagement and directed users to the brand’s social platforms

AI Creative Direction / Generative Media

An AI-generated experimental film inspired by Japanese Ukiyo-e aesthetics. Combining generative video tools, prompt-based art direction, and cinematic storytelling, the project explores how AI can be used as a creative medium for building immersive visual narratives.

Technologies

AI & Generative Media

  • Google Flow

  • ChatGPT Image Generation (GPT Image-1 / Image-2)

  • Runway

  • Flora

  • Prompt Engineering

  • Image-to-Video Generation

  • AI-Assisted Storyboarding

Creative Direction

  • Visual Research

  • Narrative Development

  • Generative Art Direction

  • Motion Design

  • Experimental Filmmaking

Post-Production

  • Adobe Premiere Pro

  • Capcut

Technologies

  • Mental Canvas

  • AI Audio Generation

  • Sound Design

  • Storyboarding

  • Experimental Animation

  • Narrative Prototyping

Speculative Media Experiment

A speculative mixed-media short film imagining a world where all square forms are banned and society transforms into circularity. The project combines storyboarding, spatial drawing, AI-assisted audio design, and animated world-building to explore how design rules shape culture, behavior, and social systems.

Physical Computing, Human-Computer Interaction, Computational Design

Wearable technology